3D Replicas of Urban Environments
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MVRsimulation VRSG real-time scene featuring geospecific virtual terrain of Hajin, Syria.
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MVRsimulation VRSG real-time scene of virtual Kismayo, Somalia.
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MVRsimulation VRSG real-time scene of the virtual Afghanistan village.
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MVRsimulation VRSG real-time scene of the virtual Leschi Town training site at Joint Base Lewis-McChord.
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MVRsimulation VRSG real-time scene of a facade detail from virtual Kismayo, Somalia, terrain.
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MVRsimulation VRSG real-time scene of the virtual Ft. Benning McKenna training site.
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MVRsimulation VRSG real-time scene of the virtual Camp Pendleton Kilo 2 MOUT site.
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MVRsimulation VRSG real-time scene of the virtual Martinez training facility at Fort Wainwright.
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MVRsimulation VRSG real-time scene of a warehouse loading dock on the geotypical urban Ukraine MOUT site.
MVRsimulation has built a number of geospecific 3D replicas of urban environments for rendering in VRSG. All were built in MVRsimulation’s round-earth geocentric VRSG terrain format with MVRsimulation’s Terrain Tools for Esri® ArcGIS®.
MVRsimulation’s modeled urban environments fall into two categories:
Urban regions of the world:
- Khairabad, Afghanistan
- Kismayo, Somalia
- Hajin, Syria
- Tripoli, Libya
- Mischief Reef, Spratly Islands
- Seoul, South Korea
- Tokyo, Japan
- Dubai, UAE
- Baghdad, Iraq
- Kharkiv, Ukraine
- Tampa Bay, Tampa, Florida
- Washington D.C. metro area.
Urban training sites in the USA, often called Combined Arms Collective Training Facility (CACTF) or Military Operations in Urban Terrain (MOUT) sites:
- Aberdeen Proving Ground – Mulberry Point
- Camp Pendleton, Combat Town 25 and Kilo 2 MOUT sites
- Fort Benning, Mckenna Urban Operations Training Site
- Fort Irwin/NTC/Tiefort City
- Fort Wainwright, Martinez CACTF
- Joint Base Lewis McChord – Leschi Town
- Yuma Proving Ground - SOTACC Village
Other high-resolution areas of interest: