3D Replicas of Ranges
MVRsimulation VRSG real-time rendering of two F/A-18 entities over 2 cm per pixel resolution virtual NAS Fallon Range. The imagery was captured with MVRsimulation's imagery collection small UAV. The FA-18E entities are outfitted with air combat maneuvering instrumentation (ACMI) on the wing tips for a close air support exercise.
MVRsimulation VRSG real-time rendering of a geospecific 2 cm per-pixel resolution target range at the NAS Fallon Range Training Complex.
MVRsimulation VRSG real-time rendering of a convoy on MVRsimulation's 2 cm resolution virtual SOTACC Village MOUT site at Yuma Proving Ground.
MVRsimulation VRSG real-time scene of geospecific 3D terrain of Razorback Range at the Fort Chaffee Joint Maneuver Training Center, Arkansas.
MVRsimulation VRSG real-time rendering of an A-10C entity flying over the geospecific 2 cm per-pixel resolution synthetic 3D terrain of the Prospect Square area of the U.S. Army Yuma Proving Ground (YPG).
MVRsimulation VRSG real-time scene of virtual Barry M. Goldwater Range terrain with models of modern mobile surface-to-air and radar systems. Culture includes 573 models of structures and targets located on the East Tactical Range (ETAC).
MVRsimulation has built a number of geospecific 3D replicas of training ranges for rendering in Virtual Reality Scene Generator (VRSG). All were built in MVRsimulation’s round-earth geocentric VRSG terrain format with MVRsimulation’s Terrain Tools for Esri® ArcGIS®.
MVRsimulation’s training ranges provide the opportunity for cost-effective familiarization via simulation exercises before trainees train on a live range. The close correlation between a live range and the virtual terrain of the range provides an enhanced training experience through exercises that closely resemble reality. Portions of the virtual NAS Fallon and Yuma Proving Gound terrains were built with 2cm per-pixel imagery captured by MVRsimulation's small UAS.