Tripoli, Libya Terrain Database Information
- Imagery: 60cm
- Elevation: SRTM 90
- Terrain Drive: Africa
- Cultural Features: CityEngine Buildings, Custom Models, Landscape Features (Shrubs, Grass, Paved Medians, etc.), Lighting for Non-Runway Areas (Streetlights), Roads, Trees, Vehicles (Trucks, Cars, Military Equipment, etc.), Water Tanks/Towers
Tile Coverage Map
VRSG scene of Tripoli, Libya including geotypical procedural buildings, vegetation, uban culture, and a water tower.
Geotypical procedural buildings of Tripoli's city center surrounded by geotypical custom 3D building models.
The VRSG Tripoli, Libya terrain database includes building with lights and light lobes.
EXTEND YOUR TERRAIN DATABASE
MVRsimulation Downloads Server
- Explore and implement terrain updates
- Download and use new 3D models
- Stay up-to-date with VRSG features
- Discover utilies for expanding VRSG
MVRsimulation Regional Terrain Drives
- External hard drive - regional terrian
- Network attached storage device - whole-world terrain
- Ready for plug and play
- Available to customers on active maintenance
MVRsimulation Produced Custom Terrain
- Custom terrain created by MVRsimulation's terrain team
- Specify your desired area of interest
- Indentify needed terrain features.
- Use your own or commercially available imagery
Create Terrain with Terrain Tools
- Build real-time 3D terrain for VRSG using GIS technology with ArcGIS Pro
- Designed to be user-friendly for users with basic ArcGIS knowledge
- Use imagery, elevation, and optional vector data to create terrain
- Compile buildings from 2D polygon footprint features using a CityEngine rule package