VRSG integration with ATAK

A JTAC trainee at the Observer station uses an Android tablet running ATAK in the chest harness as part of MVRsimulation's DJFT.
The DJFT uses Battlespace Simulations’ MACE as its semi-automated forces software to run simulated training scenarios. MACE can integrate with a number of Digitally-Aided Close Air Support (DACAS)-capable awareness toolkits used by JTACs in live missions, including Sierra Nevada Corporation's ATRAX/TRAX on Android Team Awareness Kit (ATAK) and WinTAK; Battlefield Airmen DataLink (BADL) in the Special Warfare Assault Kit (SWAK); and Accenture's FACNAV.
MACE can integrate with these toolkits via Link 16, using a built in JREAP-C server or client; or via VMF systems using BSI's VMF Gateway plugin for MACE.
To enable JTACs to train for DACAS, the DJFT can run government off-the-shelf SWAK (consisting of ATAK and BADL). This allows the trainee to manage the geospatial awareness information required for the mission exactly as they would in real life missions.
MVRsimulation’s VRSG can simulate H264 video data link feed from an overhead airborne asset, complete with MISB-complaint KLV metadata, for display on remotely operated video-enhanced receiver (ROVER) devices. When coupled with MVRsimulation's 3D visualization technology, VRSG generates the simulated 3D scene and the range and coordinates of a designated target on the device's monitor.
This VRSG-simulated data can be overlaid on the tactical map the JTAC is using to manage geospatial information in the ATAK, to ensure all parties in a DACAS mission are correlated on the correct target. Using the KLV metadata embedded in the VRSG video stream, ATAK can generate the transmitting aircrafts Cursor on Target (CoT) marker as well as its Sensor Point of Interest (SPI). This provides the JTAC the ability to correlate target locations directly through the video feed and place tracks on the map interface.
In this video, VRSG-simulated H264 video data link feed from a Sniper pod is overlaid upon the imagery of the ATAK. ATAK uses the KLV metadata embedded within the data stream to render the video georeferenced as an overlay upon a 2D map. Note how the roads and buildings line up between the static ATAK imagery and the real time 3D VRSG virtual terrain of Hajin, Syria, which is represented as an inset video feed.

ATAK running with a VRSG simulated UAS video feed, facilitated by KLV metadata.

Government off-the-shelf SWAK (ATAK + BADL) running on the MVRsimulation DJFT.