Tile Coverage Map
Terrain Database Information
- Imagery: 15mpp base imagery with higher resolution insets
- Elevation: SRTM 3 arc-second (=90m) elevation data with higher resolution insets
- Terrain Drive: South America
Natural color high-resolution insets with 60cm imagery
Buenos Aires and Cordoba, Argentina; Cochabamba, La Paz, and Santa Cruz, and Sucre, Bolivia; Belo Horisonte, Brasilia, Fortaleza, Rio de Janeiro, and Sao Paulo, Brazil; Barranquilla, Bogota, and Medellin, Columbia; Guayaquil and Quito, Ecuador; Cayenne, French Guyana; Asuncion, Paraguay; Arequipa and Lima, Peru; Paramaribo, Suriname; Montevideo, Uraguay; Caracas and Maracaibo, Venezuela
MVRsimulation VRSG real-time scene of virtual Rio de Janeiro, Brazil.
MVRsimulation VRSG real-time scene of virtual Medellin, Colombia.
MVRsimulation VRSG real-time scene of virtual Quito, Ecuador.
MVRsimulation VRSG real-time scene of virtual Arequipa, Peru.
MVRsimulation VRSG real-time scene of virtual Montevideo, Uruguay.
MVRsimulation VRSG real-time scene of virtual Maracaibo, Venezuela.
MVRsimulation VRSG real-time scene of virtual La Paz, Bolivia.
EXTEND YOUR TERRAIN DATABASE
MVRsimulation Downloads Server
- Explore and implement terrain updates
- Download and use new 3D models
- Stay up-to-date with VRSG features
- Discover utilies for expanding VRSG
MVRsimulation Regional Terrain Drives
- External hard drive - regional terrian
- Network attached storage device - whole-world terrain
- Ready for plug and play
- Available to customers on active maintenance
MVRsimulation Produced Custom Terrain
- Custom terrain created by MVRsimulation's terrain team
- Specify your desired area of interest
- Indentify needed terrain features.
- Use your own or commercially available imagery
Create Terrain with Terrain Tools
- Build real-time 3D terrain for VRSG using GIS technology with ArcGIS Pro
- Designed to be user-friendly for users with basic ArcGIS knowledge
- Use imagery, elevation, and optional vector data to create terrain
- Compile buildings from 2D polygon footprint features using a CityEngine rule package