Tile Coverage Map
Terrain Database Information
- Imagery: 15mpp base imagery with higher resolution insets
- Elevation: SRTM 3 arc-second (=90m) elevation data with higher resolution insets
- Terrain Drive: North America
- The North America terrain drive does not contain terrain of the United States. Find CONUS plus Alaska and Hawaii terrain on the CONUS regional drives.
Natural color high-resolution insets with 60cm imagery
Havana, Cuba; Santa Domingo and Santiago De Los Caballeros, Dominican Republic; Port-au-Prince, Haiti; San Juan, Puerto Rico; San Jose, Costa Rica; San Salvador, El Salvador; Guatemala City, Guatemala; Tegucigalpa, Honduras; Aguascalientes, Guadalajara, Mexico City, Monterrey, and Puebla, Mexico; Managua, Nicaragua
MVRsimulation VRSG real-time scene of virtual San Jose, Costa Rica.
MVRsimulation VRSG real-time scene of virtual San Jose, San Juan, Puerto Rico.
MVRsimulation VRSG real-time scene of virtual Port Au Prince, Haiti.
MVRsimulation VRSG real-time scene of virtual Havana, Cuba.
MVRsimulation VRSG real-time scene of virtual Tegucigalpa, Honduras.
MVRsimulation VRSG real-time scene of virtual Guatemala City, Guatemala.
MVRsimulation VRSG real-time scene of virtual Mexico City, Mexico.
MVRsimulation VRSG real-time scene of the virtual San Salvador, El Salvador, area of the North American terrain.
EXTEND YOUR TERRAIN DATABASE
MVRsimulation Downloads Server
- Explore and implement terrain updates
- Download and use new 3D models
- Stay up-to-date with VRSG features
- Discover utilies for expanding VRSG
MVRsimulation Regional Terrain Drives
- External hard drive - regional terrian
- Network attached storage device - whole-world terrain
- Ready for plug and play
- Available to customers on active maintenance
MVRsimulation Produced Custom Terrain
- Custom terrain created by MVRsimulation's terrain team
- Specify your desired area of interest
- Indentify needed terrain features.
- Use your own or commercially available imagery
Create Terrain with Terrain Tools
- Build real-time 3D terrain for VRSG using GIS technology with ArcGIS Pro
- Designed to be user-friendly for users with basic ArcGIS knowledge
- Use imagery, elevation, and optional vector data to create terrain
- Compile buildings from 2D polygon footprint features using a CityEngine rule package