Welcome to the MetaVR Spring 2021 newsletter.
The big news for the Virtual Reality Scene Generator (VRSG) user community during the first half of 2021 is the release of the newest version of our real-time, 3D software, VRSG v6.5. In developing this new version we have focused on enhancing support for additional virtual reality (VR) and mixed reality (MR) systems, and this has enabled a brand-new eye-tracking visualization capability for After Action Review (AAR) in partnership with Varjo.
We are pleased to announce the opening of a MetaVR facility in Sudbury, MA. This facility allows us to host virtual demonstrations of systems including our new Deployable Joint Fires Trainer (DJFT) and cockpit-based Part Task Mission Trainer (PTMT). This gives the MetaVR user community the chance to interact with our engineers and experience our new technologies throughout the year, independent of trade shows.
Our user community is key to forward technology development here at MetaVR, and as always we welcome any feedback or requests you might have regarding new software features and models - developed by our team free-of-charge for users on active software maintenance. Please get in touch at email@example.com.
New and Noteworthy
The newly released version of VRSG has game-changing capabilities to enable our users to take their training to the next level, including adding support for new VR and MR systems such as the Varjo XR-3 headset.
VRSG version 6.5 features include a new volumetric ray-traced cloud system, new direct video streaming option using the Real-time Transport Protocol for CAF DMO, and enhancements to support KLV metadata in RPA/UAV simulation for MISB ST 0601.9, among others.
MetaVR in the News
New additions to our terrain databases include a new high-resolution 3D terrain of Spain built with Terrain Tools 1.6, along with new models added to the 3D real-time model libraries.
In case you missed it: here is a round-up of recent training and simulation news articles that include coverage of MetaVR products and developments, and discussion with MetaVR president, Garth Smith, on where the mixed-reality technology is heading in the future.
Content updates include 696 new 3D models, bringing the total count to over 8,770 models; new terrain datasets added to the VRSG software installation; and a custom-built hose and drogue refueling module plugin for physics-based dynamic aerial refueling training missions.
This historical, archived newsletter contains the previous name of our company. Our company name is now MVRsimulation, per our announcement of September 1, 2021.
Previous issues of MVRsimulation News can be found at www.mvrsimulation.com/aboutus/newsarchive.html.
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